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What is computer?
What is computer?
Computer is a electronic device which work on input data and produce output as a result
C = Common
O = Operating
M = Machine
P = Perticulary
U = Use
T = Training
E = Education
R = Research
Who is father of computer?
Charles Babbage
Charles Babbage
Software
Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work. In computer science and software engineering, computer software is all information processed by computer systems, programs and data. Computer software includes computer programs, libraries and related non-executable data, such as online documentation or digital media. Computer hardware and software require each other and neither can be realistically used on its own.
At the lowest level, executable code consists of machine language instructions specific to an individual processor—typically a central processing unit(CPU). A machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also (indirectly) cause something to appear on a display of the computer system—a state change which should be visible to the user. The processor carries out the instructions in the order they are provided, unless it is instructed to "jump" to a different instruction, or is interrupted by the operating system.(By now multi-core processors are dominant, where each core can run instructions in order; then, however, each application software runs only on one core by default, but some software has been made to run on many).
The majority of software is written in high-level programming languages that are easier and more efficient for programmers to use because they are closer than machine languages to natural languages.[1] High-level languages are translated into machine language using a compiler or an interpreteror a combination of the two. Software may also be written in a low-level assembly language, which has strong correspondence to the computer's machine language instructions and is translated into machine language using an assembler.
Contents
History
An outline (algorithm) for what would have been the first piece of software was written by Ada Lovelace in the 19th century, for the planned Analytical Engine. However, neither the Analytical Engine nor any software for it were ever created.
The first theory about software—prior to creation of computers as we know them today—was proposed by Alan Turing in his 1935 essay On Computable Numbers, with an Application to the Entscheidungsproblem (decision problem).
This eventually led to the creation of the academic fields of computer science and software engineering. Both fields study software and its creation. Computer science is the theoretical study of computer and software (Turing's essay is an example of computer science), where as software engineering is the application of engineering and development of software.
However, prior to 1946, software was not yet the programs stored in the memory of stored-program digital computers, as we now understand it. The first electronic computing devices were instead rewired in order to "reprogram" them.
Types
On virtually all computer platforms, software can be grouped into a few broad categories.
Purpose, or domain of use
Based on the goal, computer software can be divided into:
- Application software
which is software that uses the computer system to perform special functions or provide entertainment functions beyond the basic operation of the computer itself. There are many different types of application software, because the range of tasks that can be performed with a modern computer is so large—see list of software. - System software
which is software that directly operates the computer hardware, to provide basic functionality needed by users and other software, and to provide a platform for running application software.[2] System software includes:- Operating systems
which are essential collections of software that manage resources and provides common services for other software that runs "on top" of them. Supervisory programs, boot loaders, shells and window systems are core parts of operating systems. In practice, an operating system comes bundled with additional software (including application software) so that a user can potentially do some work with a computer that only has one operating system. - Device drivers
which operate or control a particular type of device that is attached to a computer. Each device needs at least one corresponding device driver; because a computer typically has at minimum at least one input device and at least one output device, a computer typically needs more than one device driver. - Utilities
which are computer programs designed to assist users in the maintenance and care of their computers.
- Operating systems
- Malicious software or malware
which is software that is developed to harm and disrupt computers. As such, malware is undesirable. Malware is closely associated with computer-related crimes, though some malicious programs may have been designed as practical jokes.
Nature or domain of execution
- Desktop applications such as web browsers and Microsoft Office, as well as smartphone and tablet applications (called "apps"). (There is a push in some parts of the software industry to merge desktop applications with mobile apps, to some extent. Windows 8, and later Ubuntu Touch, tried to allow the same style of application user interface to be used on desktops, laptops and mobiles.)
- JavaScript scripts are pieces of software traditionally embedded in web pages that are run directly inside the web browser when a web page is loaded without the need for a web browser plugin. Software written in other programming languages can also be run within the web browser if the software is either translated into JavaScript, or if a web browser plugin that supports that language is installed; the most common example of the latter is ActionScript scripts, which are supported by the Adobe Flash plugin.
- Server software, including:
- Web applications, which usually run on the web server and output dynamically generated web pages to web browsers, using e.g. PHP, Java, ASP.NET, or even JavaScript that runs on the server. In modern times these commonly include some JavaScript to be run in the web browser as well, in which case they typically run partly on the server, partly in the web browser.
- Plugins and extensions are software that extends or modifies the functionality of another piece of software, and require that software be used in order to function;
- Embedded software resides as firmware within embedded systems, devices dedicated to a single use or a few uses such as cars and televisions (although some embedded devices such as wireless chipsets can themselves be part of an ordinary, non-embedded computer system such as a PC or smartphone).[3] In the embedded system context there is sometimes no clear distinction between the system software and the application software. However, some embedded systems run embedded operating systems, and these systems do retain the distinction between system software and application software (although typically there will only be one, fixed, application which is always run).
- Microcode is a special, relatively obscure type of embedded software which tells the processor itself how to execute machine code, so it is actually a lower level than machine code. It is typically proprietary to the processor manufacturer, and any necessary correctional microcode software updates are supplied by them to users (which is much cheaper than shipping replacement processor hardware). Thus an ordinary programmer would not expect to ever have to deal with it.
Programming tools
Programming tools are also software in the form of programs or applications that software developers (also known as programmers, coders, hackers or software engineers) use to create, debug, maintain (i.e. improve or fix), or otherwise support software.
Software is written in one or more programming languages; there are many programming languages in existence, and each has at least one implementation, each of which consists of its own set of programming tools. These tools may be relatively self-contained programs such as compilers, debuggers, interpreters, linkers, and text editors, that can be combined together to accomplish a task; or they may form an integrated development environment (IDE), which combines much or all of the functionality of such self-contained tools. IDEs may do this by either invoking the relevant individual tools or by re-implementing their functionality in a new way. An IDE can make it easier to do specific tasks, such as searching in files in a particular project. Many programming language implementations provide the option of using both individual tools or an IDE.
Topics
Architecture
Users often see things differently from programmers. People who use modern general purpose computers (as opposed to embedded systems, analog computers and supercomputers) usually see three layers of software performing a variety of tasks: platform, application, and user software.
- Platform software
The Platform includes the firmware, device drivers, an operating system, and typically a graphical user interface which, in total, allow a user to interact with the computer and its peripherals (associated equipment). Platform software often comes bundled with the computer. On a PC one will usually have the ability to change the platform software. - Application software
Application software or Applications are what most people think of when they think of software. Typical examples include office suites and video games. Application software is often purchased separately from computer hardware. Sometimes applications are bundled with the computer, but that does not change the fact that they run as independent applications. Applications are usually independent programs from the operating system, though they are often tailored for specific platforms. Most users think of compilers, databases, and other "system software" as applications. - User-written software
End-user development tailors systems to meet users' specific needs. User software include spreadsheet templates and word processor templates. Even email filters are a kind of user software. Users create this software themselves and often overlook how important it is. Depending on how competently the user-written software has been integrated into default application packages, many users may not be aware of the distinction between the original packages, and what has been added by co-workers.
Execution
Computer software has to be "loaded" into the computer's storage (such as the hard drive or memory). Once the software has loaded, the computer is able to execute the software. This involves passing instructions from the application software, through the system software, to the hardware which ultimately receives the instruction as machine code. Each instruction causes the computer to carry out an operation—moving data, carrying out a computation, or altering the control flow of instructions.
Data movement is typically from one place in memory to another. Sometimes it involves moving data between memory and registers which enable high-speed data access in the CPU. Moving data, especially large amounts of it, can be costly. So, this is sometimes avoided by using "pointers" to data instead. Computations include simple operations such as incrementing the value of a variable data element. More complex computations may involve many operations and data elements together.
Quality and reliability
Software quality is very important, especially for commercial and system software like Microsoft Office, Microsoft Windows and Linux. If software is faulty (buggy), it can delete a person's work, crash the computer and do other unexpected things. Faults and errors are called "bugs" which are often discovered during alpha and beta testing. Software is often also a victim to what is known as software aging, the progressive performance degradation resulting from a combination of unseen bugs.
Many bugs are discovered and eliminated (debugged) through software testing. However, software testing rarely—if ever—eliminates every bug; some programmers say that "every program has at least one more bug" (Lubarsky's Law).[4] In the waterfall method of software development, separate testing teams are typically employed, but in newer approaches, collectively termed agile software development, developers often do all their own testing, and demonstrate the software to users/clients regularly to obtain feedback. Software can be tested through unit testing, regression testing and other methods, which are done manually, or most commonly, automatically, since the amount of code to be tested can be quite large. For instance, NASA has extremely rigorous software testing procedures for many operating systems and communication functions. Many NASA-based operations interact and identify each other through command programs. This enables many people who work at NASA to check and evaluate functional systems overall. Programs containing command software enable hardware engineering and system operations to function much easier together.
License
The software's license gives the user the right to use the software in the licensed environment, and in the case of free software licenses, also grants other rights such as the right to make copies.
Proprietary software can be divided into two types:
- freeware, which includes the category of "free trial" software or "freemium" software (in the past, the term shareware was often used for free trial/freemium software). As the name suggests, freeware can be used free, although in the case of free trials or freemium software, this is sometimes only true for a limited period of time or with limited functionality.
- software available for a fee, often inaccurately termed "commercial software", which can only be legally used on purchase of a license.
Open source software, on the other hand, comes with a free software license, granting the recipient the rights to modify and redistribute the software.
Patents
Software patents, like other types of patents, are theoretically supposed to give an inventor an exclusive, time-limited license for a detailed idea (e.g. an algorithm) on how to implement a piece of software, or a component of a piece of software. Ideas for useful things that software could do, and user requirements, are not supposed to be patentable, and concrete implementations (i.e. the actual software packages implementing the patent) are not supposed to be patentable either—the latter are already covered by copyright, generally automatically. So software patents are supposed to cover the middle area, between requirements and concrete implementation. In some countries, a requirement for the claimed invention to have an effect on the physical world may also be part of the requirements for a software patent to be held valid—although since all useful software has effects on the physical world, this requirement may be open to debate. Meanwhile, American copyright law was applied to various aspects of the writing of the software code.[5]
Software patents are controversial in the software industry with many people holding different views about them. One of the sources of controversy is that the aforementioned split between initial ideas and patent does not seem to be honored in practice by patent lawyers—for example the patent for Aspect-Oriented Programming (AOP), which purported to claim rights over any programming tool implementing the idea of AOP, howsoever implemented. Another source of controversy is the effect on innovation, with many distinguished experts and companies arguing that software is such a fast-moving field that software patents merely create vast additional litigation costs and risks, and actually retard innovation. In the case of debates about software patents outside the United States, the argument has been made that large American corporations and patent lawyers are likely to be the primary beneficiaries of allowing or continue to allow software patents.
Design and implementation
Design and implementation of software varies depending on the complexity of the software. For instance, the design and creation of Microsoft Word took much more time than designing and developing Microsoft Notepad because the latter has much more basic functionality.
Software is usually designed and created (aka coded/written/programmed) in integrated development environments (IDE) like Eclipse, IntelliJ and Microsoft Visual Studio that can simplify the process and compile the software (if applicable). As noted in a different section, software is usually created on top of existing software and the application programming interface (API) that the underlying software provides like GTK+, JavaBeans or Swing. Libraries (APIs) can be categorized by their purpose. For instance, the Spring Framework is used for implementing enterprise applications, the Windows Forms library is used for designing graphical user interface (GUI) applications like Microsoft Word, and Windows Communication Foundation is used for designing web services. When a program is designed, it relies upon the API. For instance, if a user is designing a Microsoft Windows desktop application, he or she might use the .NET Windows Forms library to design the desktop application and call its API's functions like Form1.Close() and Form1.Show()[6] to close or open the application, and write the additional operations him/herself that it needs to have. Without these APIs, the programmer needs to write these functionalities entirely themselves. Companies like Oracle and Microsoft provide their own APIs so that many applications are written using their software libraries that usually have numerous APIs in them.
Data structures such as hash tables, arrays, and binary trees, and algorithms such as quicksort, can be useful for creating software.
Computer software has special economic characteristics that make its design, creation, and distribution different from most other economic goods.[specify][7][8]
A person who creates software is called a programmer, software engineer or software developer, terms that all have a similar meaning. More informal terms for programmer also exist such as "coder" and "hacker" – although use of the latter word may cause confusion, because it is more often used to mean someone who illegally breaks into computer systems.
Industry and organizations
A great variety of software companies and programmers in the world comprise a software industry. Software can be quite a profitable industry: Bill Gates, the co-founder of Microsoftwas the richest person in the world in 2009, largely due to his ownership of a significant number of shares in Microsoft, the company responsible for Microsoft Windows and Microsoft Office software products - both market leaders in their respective product categories.
Non-profit software organizations include the Free Software Foundation, GNU Project and Mozilla Foundation. Software standard organizations like the W3C, IETF develop recommended software standards such as XML, HTTP and HTML, so that software can interoperate through these standards.
Other well-known large software companies include Oracle, Novell, SAP, Symantec, Adobe Systems, Sidetrade and Corel, while small companies often provide innovation.
Computer hardware
Computer hardware includes the physical parts or components of a computer, such as the central processing unit, monitor, keyboard, computer data storage, graphic card, sound card, speakers and motherboard.[1] By contrast, software is instructions that can be stored and run by hardware.
Hardware is directed by the software to execute any command or instruction. A combination of hardware and software forms a usable computingsystem.
Contents
Von Neumann architecture
The template for all modern computers is the Von Neumann architecture, detailed in a 1945 paper by Hungarian mathematician John von Neumann. This describes a design architecture for an electronic digital computer with subdivisions of a processing unit consisting of an arithmetic logic unit and processor registers, a control unit containing an instruction register and program counter, a memory to store both data and instructions, external mass storage, and input and output mechanisms.[2] The meaning of the term has evolved to mean a stored-program computer in which an instruction fetch and a data operation cannot occur at the same time because they share a common bus. This is referred to as the Von Neumann bottleneck and often limits the performance of the system.[3]
Sales
For the third consecutive year, U.S. business-to-business channel sales (sales through distributors and commercial resellers) increased, ending up in 2013 at nearly 6 percent at $61.7 billion. The growth was the fastest sales increase since the end of the recession. Sales growth accelerated in the second half of the year peaking in fourth quarter with a 6.9 percent increase over the fourth quarter of 2012.[4]
Different systems
There are a number of different types of computer system in use today.
Personal computer]
The personal computer, also known as the PC, is one of the most common types of computer due to its versatility and relatively low price. Laptops are generally very similar, although they may use lower-power or reduced size components, thus lower performance.
Case
The computer case encloses most of the components of the system. It provides mechanical support and protection for internal elements such as the motherboard, disk drives, and power supplies, and controls and directs the flow of cooling air over internal components. The case is also part of the system to control electromagnetic interference radiated by the computer, and protects internal parts from electrostatic discharge. Large tower cases provide extra internal space for multiple disk drives or other peripherals and usually stand on the floor, while desktop cases provide less expansion room. All-in-one style designs from Apple, namely the iMac, and similar types, include a video display built into the same case. Portable and laptop computers require cases that provide impact protection for the unit. A current development in laptop computers is a detachable keyboard, which allows the system to be configured as a touch-screen tablet. Hobbyists may decorate the cases with colored lights, paint, or other features, in an activity called case modding.
Power supply)
A power supply unit (PSU) converts alternating current (AC) electric power to low-voltage DC power for the internal components of the computer. Laptops are capable of running from a built-in battery, normally for a period of hours.[5]
Motherboard
The motherboard is the main component of a computer. It is a board with integrated circuitry that connects the other parts of the computer including the CPU, the RAM, the disk drives (CD, DVD, hard disk, or any others) as well as any peripherals connected via the ports or the expansion slots.
Components directly attached to or to part of the motherboard include:
- The CPU (central processing unit), which performs most of the calculations which enable a computer to function, and is sometimes referred to as the brain of the computer. It is usually cooled by a heatsink and fan, or water-cooling system. Most newer CPUs include an on-die graphics processing unit (GPU). The clock speed of CPUs governs how fast it executes instructions, and is measured in GHz; typical values lie between 1 GHz and 5 GHz. Many modern computers have the option to overclock the CPU which enhances performance at the expense of greater thermal output and thus a need for improved cooling.
- The chipset, which includes the north bridge, mediates communication between the CPU and the other components of the system, including main memory.
- Random-access memory (RAM), which stores the code and data that are being actively accessed by the CPU. For example, when a web browser is opened on the computer it takes up memory; this is stored in the RAM until the web browser is closed. RAM usually comes on DIMMs in the sizes 2GB, 4GB, and 8GB, but can be much larger.
- Read-only memory (ROM), which stores the BIOS that runs when the computer is powered on or otherwise begins execution, a process known as Bootstrapping, or "booting" or "booting up". The BIOS (Basic Input Output System) includes boot firmware and power management firmware. Newer motherboards use Unified Extensible Firmware Interface(UEFI) instead of BIOS.
- Buses that connect the CPU to various internal components and to expand cards for graphics and sound.
- The CMOS battery, which powers the memory for date and time in the BIOS chip. This battery is generally a watch battery.
- The video card (also known as the graphics card), which processes computer graphics. More powerful graphics cards are better suited to handle strenuous tasks, such as playing intensive video games.
Expansion cards
An expansion card in computing is a printed circuit board that can be inserted into an expansion slot of a computer motherboard or backplane to add functionality to a computer system via the expansion bus. Expansions cards can be used to obtain or expand on features not offered by the motherboard.
Storage devices
A storage device is any computing hardware and digital media that is used for storing, porting and extracting data files and objects. It can hold and store information both temporarily and permanently, and can be internal or external to a computer, server or any similar computing device. Data storage is a core function and fundamental component of computers.
Fixed media
Data is stored by a computer using a variety of media. Hard disk drives are found in virtually all older computers, due to their high capacity and low cost, but solid-state drives are faster and more power efficient, although currently more expensive than hard drives in terms of dollar per gigabyte,[6] so are often found in personal computers built post-2007.[7]Some systems may use a disk array controller for greater performance or reliability.
Removable media
To transfer data between computers, a USB flash drive or optical disc may be used. Their usefulness depends on being readable by other systems; the majority of machines have an optical disk drive, and virtually all have at least one USB port.
Input and output peripherals
Input and output devices are typically housed externally to the main computer chassis. The following are either standard or very common to many computer systems.
Input
Input devices allow the user to enter information into the system, or control its operation. Most personal computers have a mouse and keyboard, but laptop systems typically use a touchpad instead of a mouse. Other input devices include webcams, microphones, joysticks, and image scanners.
Output device
Output devices display information in a human readable form. Such devices could include printers, speakers, monitors or a Braille embosser.
Mainframe computer
A mainframe computer is a much larger computer that typically fills a room and may cost many hundreds or thousands of times as much as a personal computer. They are designed to perform large numbers of calculations for governments and large enterprises.
Departmental computing
In the 1960s and 1970s, more and more departments started to use cheaper and dedicated systems for specific purposes like process control and laboratory automation.
Supercomputer
A supercomputer is superficially similar to a mainframe, but is instead intended for extremely demanding computational tasks. As of June 2016, the fastest supercomputer in the world is the Sunway TaihuLight, in Jiangsu, China.[8]
The term supercomputer does not refer to a specific technology. Rather it indicates the fastest computations available at any given time. In mid 2011, the fastest supercomputers boasted speeds exceeding one petaflop, or 1 quadrillion (10^15 or 1,000 trillion) floating point operations per second. Super computers are fast but extremely costly so they are generally used by large organizations to execute computationally demanding tasks involving large data sets. Super computers typically run military and scientific applications. Although they cost millions of dollars, they are also being used for commercial applications where huge amounts of data must be analyzed. For example, large banks employ supercomputers to calculate the risks and returns of various investment strategies, and healthcare organizations use them to analyze giant databases of patient data to determine optimal treatments for various diseases and problems incurring to the country.
Hardware upgrade
When using computer hardware, an upgrade means adding new hardware to a computer that improves its performance, adds capacity or new features. For example, a user could perform a hardware upgrade to replace the hard drive with a SSD to get a boost in performance or increase the amount of files that may be stored. Also, the user could increase the RAM so the computer may run more smoothly. The user could add a USB 3.0 expansion card in order to fully use USB 3.0 devices, or could upgrade the GPU for extra rendering power. Performing such hardware upgrades may be necessary for older computers to meet a programs' system requirements.
Recycling
Because computer parts contain hazardous materials, there is a growing movement to recycle old and outdated parts.[9] Computer hardware contain dangerous chemicals such as: lead, mercury, nickel, and cadmium. According to the EPA these e-wastes have a harmful effect on the environment unless they are disposed of properly. Making hardware requires energy, and recycling parts will reduce air pollution, water pollution, as well as greenhouse gas emissions.[10] Disposing unauthorized computer equipment is in fact illegal. Legislation makes it mandatory to recycle computers through the government approved facilities. Recycling a computer can be made easier by taking out certain reusable parts. For example, the RAM, DVD drive, the graphics card, hard drive or SSD, and other similar removable parts can be reused.
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